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Re:I thought I made a hard game and then speedrunners destro... by frou_dh on Monday July 01, 2019 @02:54PM (#20328521)
There was a fairly fundamental aspect of having to practice engine exploits in the Quake games: strafe-jumping. https://quake.fandom.com/wiki/Bunny_Hopping

If you just moved around using the obvious controls then you would generally get destroyed by opponents who had mastered that unintuitive way to move fast.

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