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Re:Doing work locally minimizes problems with Electron apps by gitoby on Tuesday June 25, 2019 @11:59AM (#20275512)
Shameless plug: We're developing the Boden Framework [0] which kind of shares that vision.

I like the idea of a protocol and that is pretty much what Boden attempts to achieve in the end. Having said that, the more I work on this project the more I come to believe that, at a certain point (level of detail), attempts at the unification of real native UX on different platforms become virtually impossible. To achieve real native cross-platform UX, you need to embrace and take care of the different aspects, behaviors, and quirks of each platform. Boden attempts to make that as easy as possible (and without forcing you to write JS).

[0] https://www.boden.io

Re:Doing work locally minimizes problems with Electron apps by asdkhadsj on Tuesday June 25, 2019 @12:34PM (#20275935)
> To achieve real native cross-platform UX, you need to embrace and take care of the different aspects, behaviors, and quirks of each platform.

I 100% agree. My recent comment[0] mentions the same thing.

I'll look into Boden, sounds promising! With that said, I don't see any mention of desktop builds. Is that on Boden's roadmap? Would love to try it with Rust some time.

[0]: https://news.ycombinator.com/item?id=20275885

Re:Doing work locally minimizes problems with Electron apps by gitoby on Tuesday June 25, 2019 @12:44PM (#20276079)
Yes, Desktop builds are on the roadmap. We don't have a fixed release date for those yet. An experimental macOS build is already available in the mainline repo.