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Re:macOS Catalina, 64-bit, 32-bit, and related Questions by dmix on Saturday June 22, 2019 @04:40PM (#20251620)
> because it was developed as a 32b application

But why? The Cave was released in 2013. We're almost two decades into the 64bit transition.

Re:macOS Catalina, 64-bit, 32-bit, and related Questions by ori_b on Saturday June 22, 2019 @06:20PM (#20252024)
Why did the game need to pay the performance penalty for going 64 bit if it wasn't going to address more than 2G of memory?
Re:macOS Catalina, 64-bit, 32-bit, and related Questions by megablast on Saturday June 22, 2019 @04:59PM (#20251707)
Why would windows 64 bit transition matter to an iOS app?
Re:macOS Catalina, 64-bit, 32-bit, and related Questions by cameldrv on Saturday June 22, 2019 @05:00PM (#20251710)
The iPhone 5S was the first to support 64 bit in late 2013.