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Re:macOS Catalina, 64-bit, 32-bit, and related Questions by rubbingalcohol on Saturday June 22, 2019 @02:29PM (#20250984)
> other than old things that might not be ported

That's about the only reason to care as far as I can tell.

I was pretty surprised to see that relatively recent ports like Bioshock Infinite won't be getting a 64-bit update. We had 64-bit games back in 2005 starting with the original Far Cry, so I'm not sure how this could even be a problem nearly 15 years later.

Re:macOS Catalina, 64-bit, 32-bit, and related Questions by jacobush on Saturday June 22, 2019 @02:36PM (#20251018)
Even building for 32 bit again can be a lot of trouble, let alone updating every little dependency
Re:macOS Catalina, 64-bit, 32-bit, and related Questions by wincy on Saturday June 22, 2019 @08:27PM (#20252515)
Irrational Games, who made Bioshock Infinite’s company went out of business. Who is going to update it?
Re:macOS Catalina, 64-bit, 32-bit, and related Questions by earenndil on Saturday June 22, 2019 @10:17PM (#20252877)
Yes but the macos port is by aspyr; do they not have the code anymore?