Re:Game Builder: Create 3D games with friends, no experience...
by taneq on Friday June 14, 2019 @08:34AM
(#20182429)
I had that (and its precursor, Klik'n'Play). They were a good bridge to programming; by the time you're making something approaching a commercial game in them, your event grid is huge and you're doing a ton of work with hidden objects which you're basically using as a weird kind of declarative programming language. At which point it's easier to just write actual code in an actual language.
[ Parent
| on HN ]
There are no comments on this comment yet.