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Re:Gimp 2.10.12 by atoav on Thursday June 13, 2019 @10:57AM (#20175497)
I don’t know — even a project as old and complex like Blender manages to dedicate a entire release just to a major UI overhaul (and IMO a very good one).

UI should never be a ”someone xan fix it if they like to” issue. People are incredibly opinionated when it comes to UI changes and doing individual changes without a master plan seems like a good way to waste a lot of time just to end up with a convoluted mess that is inconsistent with itself.

The way Blender tackled is was IMO exceptional: very early on the entire discussion was lead by the community with mockups and serious involvement by all sides before any dev ever had to program a line. When they realized the scope grew bigger they asked sucessfully for donations specifically aimed at the new release.

I feel Gimp could use a concentrated effort like that and I’d certainly be willing to help when it gets going

Re:Gimp 2.10.12 by krilly on Thursday June 13, 2019 @01:45PM (#20177091)
Blender is quite a centralised project, which has lots of usage (and therefore support) in industry. Gimp isn't like that at all, it's miles away from being an industry standard.