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Re:Procedural content generation: creating a universe (2015) by z3phyr on Monday June 10, 2019 @09:26PM (#20152399)
Can anyone recommend any books or resources to get started with pcg??
Re:Procedural content generation: creating a universe (2015) by codesushi42 on Monday June 10, 2019 @09:41PM (#20152451)
Procedural Generation in Game Design - provides a good overview, but is a bit light on implementation details. https://www.amazon.com/Procedural-Generation-Design-Tanya-Sh...

Mazes for Programmers - only covers procedural mazes, but contains a lot of code and different types of mazes. https://www.amazon.com/Mazes-Programmers-Twisty-Little-Passa...

Great channel with Unity tutorials on terrain generation, cave generation using cellular automata etc: https://www.youtube.com/channel/UCmtyQOKKmrMVaKuRXz02jbQ

Procedural Content Generation for C++ Game Development - decent, but basic book with 2D examples in SFML. https://www.packtpub.com/game-development/procedural-content...

Procedural generation Reddit: https://www.reddit.com/r/proceduralgeneration/

Re:Procedural content generation: creating a universe (2015) by z3phyr on Monday June 10, 2019 @10:47PM (#20152693)
Thank you so much!