Re:macOS deprecating scripting language runtimes, including ...
by paulcarroty on Thursday June 06, 2019 @02:24AM
(#20112071)
You can use it, yep, but devtools aren't enough. You'll meet a lot of issues sooner or later. Windows is second-class citizen for Node, Linux or macOS are much better - just share my experience.
Re:macOS deprecating scripting language runtimes, including ...
by underwater on Thursday June 06, 2019 @04:11AM
(#20112517)
Being a second class citizens is very different from being a nightmare. I've been able to build some fairly complex apps (TypeScript, Next.js, Relay, SQLite, Express) without running into any issues at all, and if I do hit a roadblock I know I can bail out to WSL or a VM.
The experience isn't as nice as macOS, but it's not terrible by any stretch.
Re:macOS deprecating scripting language runtimes, including ...
by nailer on Thursday June 06, 2019 @06:48AM
(#20113243)
Personally I moved to Windows about 2 years ago, have been developing node all day during that time and deploying on Linux. It's been great since about node 8. What have your issues been?
Re:macOS deprecating scripting language runtimes, including ...
by smashedtoatoms on Thursday June 06, 2019 @08:28AM
(#20113856)
Same. Wsl is great. Running ides in wsl even works great, but with vscode, I don’t even do that much anymore. It’s like being on Linux for dev, but having Windows for power management, high dpi settings, drivers, etc. It’s working great, hardware selection is nice, games work. I’m really digging it lately.
Re:macOS deprecating scripting language runtimes, including ...
by paulcarroty on Thursday June 06, 2019 @03:06PM
(#20117935)
> power management, high dpi settings, drivers, etc.
Have the same stuff working on Linux and deploy anything without VM/WSL/telemetry/etc. Guess similar situation with macOS.
It's pretty easy these days.