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Re:Writing a game engine in pure C: The Graphic Initialization by ensiferum on Wednesday June 05, 2019 @01:31PM (#20106903)
Theres also wdk which can give you open gl es/desktop context and and this is separate from window creation so you can also create a context for headless rendering. Supports window and linux.

https://github.com/ensisoft/wdk/blob/master/sample/triangle....

Re:Writing a game engine in pure C: The Graphic Initialization by buba on Wednesday June 05, 2019 @01:34PM (#20106943)
uh, interesting....

C++ tho, but i could port it, i'll give it a glance