Re:Writing a game engine in pure C: The Graphic Initialization
by buba on Wednesday June 05, 2019 @01:22PM
(#20106789)
this is not about SDL, it's just an easy way to open a window, import assets, handle events and reproduce sound.
Would you like to see a tutorial about how to do that in c89 compatible with windows, mac, Gnu/linux, consoles, etc? it'd take half million lines and 3 years.
Would you like to see a tutorial about how to do that in c89 compatible with windows, mac, Gnu/linux, consoles, etc? it'd take half million lines and 3 years.