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Re:Writing a game engine in pure C: The Graphic Initialization by buba on Wednesday June 05, 2019 @01:22PM (#20106789)
this is not about SDL, it's just an easy way to open a window, import assets, handle events and reproduce sound.

Would you like to see a tutorial about how to do that in c89 compatible with windows, mac, Gnu/linux, consoles, etc? it'd take half million lines and 3 years.

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