Re:Uber will start deactivating riders with low ratings
by nearbuy on Wednesday May 29, 2019 @11:18PM
(#20048059)
Coincidentally, the inflated subjective scores from game reviews tends to match the percentage of players that rate a game as "recommended" on Steam.
The median rating on Steam is about 80% positive (meaning 80% of players who rated it would recommend it). A game with a 70% Steam rating tends to be mediocre.
It's interesting that even though a rating system where you choose between "recommended" and "not recommended" is much less subjective than trying to rate a game on a scale from 0-100, in aggregate, you get similar scores.
Re:Uber will start deactivating riders with low ratings
by Fnoord on Wednesday May 29, 2019 @07:14PM
(#20046722)
Yes, gaming scores were inflated indeed. This gaming magazine from the 90s called Hoog Spel [1] never gave ratings to games. Instead they gave a summary of plus and minus points. Such a summary takes slightly more time to read (but not a lot) and gives the reader a good idea on the positive and negative sides of the story.
So perhaps the average for a review score/rating has just steadily crept upwards over time, til the scale collapsed into a two choice system with 'bad' and 'great' being the only options.