What's that quote? Something like:
"Show me your algorithm and I will remain puzzled, but show me your data structure and I will be enlightened."
To often, I think we're focused on the writing of code rather than the reading of code. Annotations sometimes seem repetitive, but repetitive can aid the readability.
Type inference might be a very nice compromise. Haskell allows you to annotate with type information, and that may provide more helpful errors, but usually it's optional. But people do it anyway, because type information tells a reader so much about the program.
If we just focus on writing, then clearly the programming language is meant only for unidirectional communication from a human to a computer. But if we focus on reading as well, then it becomes about humans communicating with other humans.
I see your point, but dynamic typing is not the only way to get (most of) these benefits, and both of the above show significant performance boosts.
With a little bit of type propagation i think it would lead to quite a natural style of programming.
C#/CLR hints towards that from the other side with the dynamic type, but for syntaxic and cultural reasons, it won't be the same thing as a dynamic language allowing you to use types.
Also, Clojure type hinting is not at all optional typing, as it doesn't enforce types at all. It's purely for performance reasons, and i really think is the wrong way to go about things.
This is the price of optional typings. It leave random holes in your program.
http://homepages.inf.ed.ac.uk/wadler/papers/blame/blame-sche...
The significant point missed is that I can start typing the program without having figured out what the types will be. After the fact you can do the translation, but postponing having to work out not immediately relevant details is huge for developers.