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Re:Scrum is fragile, not Agile by icedchai on Sunday May 26, 2019 @08:02PM (#20018460)
The biggest problem with Scrum is it lacks any sort of design phase. You do the minimum. Oh, it doesn't work quite right? We'll fix it in the next sprint...

The "spiral" model is closer to a true iterated waterfall. I've seen it used successfully in more mature companies.

Re:Scrum is fragile, not Agile by taneq on Sunday May 26, 2019 @08:23PM (#20018546)
It's like "build one to throw away", in that the goal is to rapidly explore the feature space and discover useful features, but what actually happens is that it's a trap and you won't throw away something that works no matter how poorly implemented.
Re:Scrum is fragile, not Agile by diydsp on Monday May 27, 2019 @09:04AM (#20021832)
absolutely. If you ever see a group afraid to produce a prototype, it's because they're afraid management will try to ship it as a final product.

The effective strategy is to build an oblique, fatally limited prototype, which can not possibly be mistaken for a shippable product. The bad prototype can only be used to test the hardest parts of an idea and must have major holes in it with no way of filling them. It should also have a largely fixed timeline to ensure it is put to bed before it gets "hamstered" into the shipping product.

Re:Scrum is fragile, not Agile by postfacto on Monday May 27, 2019 @09:32PM (#20026496)
absolutely. If you ever see a group afraid to produce a prototype, it's because they're afraid management will try to ship it as a final product.

I once had a manager who, on the subject of upper management wanting to ship the prototype, would say “the difference between dev and prod is one letter.”

Re:Scrum is fragile, not Agile by wpietri on Sunday May 26, 2019 @10:25PM (#20018976)
You're confusing "investing in design" with "having a design phase". I agree many Agile teams underinvest in design. But so do many non-Agile teams. The problem isn't the lack of a formal phase. The problem is not taking it seriously.
Re:Scrum is fragile, not Agile by hinkley on Monday May 27, 2019 @01:32PM (#20023813)
You get what you measure and Scrum has no measure at all for design. I’m now curious to see some projects that Ken Schwaber worked on.
Re:Scrum is fragile, not Agile by wpietri on Monday May 27, 2019 @04:18PM (#20024981)
I'm certainly not defending Scrum. But I think one of Scrum's big problems is relying on proximate measures rather than actual results. It values output much more than outcome. So I think the way to get good design isn't to try to measure design. It's to release early and often, making sure that products fulfill their purpose.
Re:Scrum is fragile, not Agile by hinkley on Monday May 27, 2019 @05:02PM (#20025232)
I think our whole industry is full of proxies for the things we actually care about, which is for instance why we rant so often about the hiring process.

For another example, look at what we talk about with Clean Code or SOLID principles. We have that old joke about the two hardest things are naming things, cache invalidation and off by one errors. I think the fourth hardest one is resolving merge conflicts.

You work carefully on code for weeks or months and then in one fell swoop it all gets broken when you aren't looking at it anymore. It's really bad for morale.

If you read through all of these Best Practices with the notion that merge conflicts are dangerous, then you start to see them as designed to keep conflicts from happening. Putting related code together isn't just about reading comprehension. It's also about keeping unrelated code apart. You and I can work on unrelated stories without ever doing a 3 way merge.

And if you look at merges as the problem, you start doing things like alphabetizing data structures that don't have a strong cohesiveness to them because then when you and I add a feature to the same data structure, we aren't both modifying the bottom of the file. I put something under T and you put it under G.

To put this another way, if in some perfect future someone invented a merge tool that never screws up, so that we only get merge conflicts when two people are accidentally working on the same feature/bug, we might start to question all of these practices as overwrought.

Re:Scrum is fragile, not Agile by icedchai on Monday May 27, 2019 @10:49AM (#20022565)
Yes, you're correct... I didn't mean a "formal" phase, so much.
Re:Scrum is fragile, not Agile by binaural on Sunday May 26, 2019 @09:15PM (#20018734)
I completely agree here. Instead of understanding the volatility of the requirement(s) and designing for that, we refactor and react.
Re:Scrum is fragile, not Agile by mmcnl on Monday May 27, 2019 @03:17PM (#20024598)
It doesn't lack a design phase. Where do you get this information from? It isn't explicitly prescribed, but no one prohibits you to make designs.
Re:Scrum is fragile, not Agile by icedchai on Monday May 27, 2019 @04:01PM (#20024884)
Experience. I've been developing software for 20+ years. In practice, due to the nature of agile / scrum, design is very minimal or thrown out the window entirely. It encourages short term thinking. Rarely is anything beyond the "current sprint" considered.