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Re:Playdate – A New Handheld Gaming System by dmix on Thursday May 23, 2019 @12:10PM (#19993001)
So maybe the easier explanation is they hired some good industrial designers, who had happened to previously work on various cranks, and they possibly pitched the idea to the Panic team when asked to design the game device?

The point standing that it was an odd choice for a game controller anyway you cut it and most likely wasn't through some UX problem solving process related to games.

Re:Playdate – A New Handheld Gaming System by joezydeco on Thursday May 23, 2019 @04:13PM (#19995441)
But what if the wacky random choice of a crank unleashes some new game mechanic we haven't seen before? Wouldn't it be fun to break away from D-pads once in a while?
Re:Playdate – A New Handheld Gaming System by dmix on Friday May 24, 2019 @02:42AM (#19999058)
That’s an R&D/lab question. Not a production device question.
Re:Playdate – A New Handheld Gaming System by joezydeco on Friday May 24, 2019 @11:14AM (#20002375)
I'd like to think there's some nascent game developer out there that would think up something cool once they have their hands on a production piece of equipment.

You can't always lab-grow your most creative ideas.