Re:Playdate – A New Handheld Gaming System
by joezydeco on Thursday May 23, 2019 @04:13PM
(#19995441)
But what if the wacky random choice of a crank unleashes some new game mechanic we haven't seen before? Wouldn't it be fun to break away from D-pads once in a while?
That’s an R&D/lab question. Not a production device question.
I'd like to think there's some nascent game developer out there that would think up something cool once they have their hands on a production piece of equipment.
You can't always lab-grow your most creative ideas.
The point standing that it was an odd choice for a game controller anyway you cut it and most likely wasn't through some UX problem solving process related to games.