Re:Why I don't play mobile games on my smartphone
by beatgammit on Sunday May 19, 2019 @10:28AM
(#19953423)
They still get a 30% cut on sales afaik, so if someone spends $10 on a F2P game or $10 on a premium game, the platform gets the same cut. What actually happens is that more people play the F2P game, and some people spend a lot on those microotransactions, so the company gets more money out of a F2P game model than a premium game.
People just don't seem willing to commit on mobile, while they are on desktop. It's weird, but I feel like $10 is cheap for a desktop game, but expensive for a mobile game, so I expect a lot more out of a mobile game than a desktop game at the same price. Perhaps it's a graphics thing, IDK.
Unfortunately, that model seems to be getting quite popular on desktop as well, with tons of games offering "loot boxes" and cosmetics using in game currencies. I avoid those games like I avoid that model on mobile, but for some reason people are choosing that model on desktop as well.
People just don't seem willing to commit on mobile, while they are on desktop. It's weird, but I feel like $10 is cheap for a desktop game, but expensive for a mobile game, so I expect a lot more out of a mobile game than a desktop game at the same price. Perhaps it's a graphics thing, IDK.
Unfortunately, that model seems to be getting quite popular on desktop as well, with tons of games offering "loot boxes" and cosmetics using in game currencies. I avoid those games like I avoid that model on mobile, but for some reason people are choosing that model on desktop as well.