Re:Sony and Microsoft set rivalry aside for cloud gaming all...
by shmerl on Thursday May 16, 2019 @03:33PM
(#19932232)
What? Vulkan is cross platform, not limited to Google or anyone else. You want Vulkan on your hardware and your OS? No one is stopping you from making a driver for it, it's an open API. For example, radv was made as Vulkan driver for AMD on Linux without AMD directly involved even (with big contributions from Valve).
If MS and Sony wanted, they could have Vulkan driver for Xbox and PlayStation tomorrow, since they are all using AMD GPUs. And no one stopped Apple from supporting Vulkan on their systems either. They don't, since they are also lock-in jerks, which is exactly the point I was making above.
Re:Sony and Microsoft set rivalry aside for cloud gaming all...
by skohan on Thursday May 16, 2019 @04:17PM
(#19932707)
That's just plain incorrect. There are already mainstream AAA titles targeting Vulkan published for Windows and macOS (via MoltenVK). Doom Eternal will only target Vulkan on PC
: https://en.wikipedia.org/wiki/Id_Tech_7
(Technically, it is also available on Nintendo Switch, but there's also an arguably better alternative there.)