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Re:Sony and Microsoft set rivalry aside for cloud gaming all... by chronogram on Thursday May 16, 2019 @03:12PM (#19932035)
How is that Google streaming gaming thing not Google being "lock-in jerks" then?
Re:Sony and Microsoft set rivalry aside for cloud gaming all... by skohan on Thursday May 16, 2019 @03:16PM (#19932098)
Presumably if Google makes game development for Linux commercially viable, that will make for much more vibrant community support (tooling etc.) for local Linux as well. That plus what Valve is doing with Proton could potentially break the stranglehold Windows has on PC gaming. I personally would go 100% linux on my media PC if I did not occasionally play games on Windows.
Re:Sony and Microsoft set rivalry aside for cloud gaming all... by KaoruAoiShiho on Thursday May 16, 2019 @08:00PM (#19934730)
I think a lot of people don't expect games released on Stadia to ever be downloadable. It won't help linux at all.
Re:Sony and Microsoft set rivalry aside for cloud gaming all... by savethefuture on Thursday May 16, 2019 @08:28PM (#19934910)
They most likely wont be released, but the hope is that google contributes to open source like vulkan, linux video drivers, graphics rendering, as well as potentially release their own tooling.
Re:Sony and Microsoft set rivalry aside for cloud gaming all... by shmerl on Thursday May 16, 2019 @09:18PM (#19935216)
Some of them not (from legacy publishers). Others from normal ones will, especially since they'll see it as "why not reach more users, we already did all the heavy lifting anyway", instead of legacy publishers' scornful "why do it, who is using Linux?".
Re:Sony and Microsoft set rivalry aside for cloud gaming all... by shmerl on Thursday May 16, 2019 @03:13PM (#19932060)
In their context, lock-in could happen if they'll start pushing exclusives. But in technology sense, they are advancing common stack (Linux / Vulkan), unlike MS and Sony who use tools lock-in to discourage platform development by making it more costly.
Re:Sony and Microsoft set rivalry aside for cloud gaming all... by la_barba on Thursday May 16, 2019 @07:00PM (#19934326)
Can you explain how its not a lock-in? It seems to require a Google account and is limited to games that are blessed by google. AFAIK, I don't think I can download Stadia and run it on a home server and stream games to multiple PCs in my own home. If Google made it open source, then yes, I'm 100% with you...
Re:Sony and Microsoft set rivalry aside for cloud gaming all... by shmerl on Thursday May 16, 2019 @09:19PM (#19935227)
Lock-in as in requiring to use Stadia to get certain games. Store lock-in (exclusivity) isn't much better than technology lock-in.