Re:John Carmack on QuakeWorld latency and business model (1996)
by shayolden on Wednesday May 15, 2019 @10:50AM
(#19919934)
I a developer on FortressOne - a still actively developed continuation of the original QuakeWorld Team Fortress. We have an extremely active community with games taking place nightly. It's a testament to Carmack that his code from 1996 is still widely used in 2019.
https://www.fortressone.org