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Re:Material Design Guidelines for Dark Mode by kristianc on Wednesday May 15, 2019 @05:12AM (#19917623)
> Regardless of whether you meant or not, that's what I see here. A bunch of developers telling designers that their bad at their job, that the devs know better than them, and devs know how to tell designers to do their jobs.

It's exactly the same with marketers. Or managers. Or anyone who isn't a developer for that matter.

Re:Material Design Guidelines for Dark Mode by thrower123 on Wednesday May 15, 2019 @07:55AM (#19918503)
A sentiment that I have seen quite often, and seen work out in practice, is that you can take a developer, and make them into a designer or a marketer or a manager. The reverse process goes much less well.