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Re:Material Design Guidelines for Dark Mode by reaperducer on Wednesday May 15, 2019 @12:02AM (#19916313)
allow us to create consistent user experiences across applications

The problem is that they are consistently bad. Web design has stagnated because of Material. There's little innovation going on because Material is "good enough" and "everyone else is doing it." That breeds mediocrity, not advancement.

Re:Material Design Guidelines for Dark Mode by acct1771 on Wednesday May 15, 2019 @07:39PM (#19924830)
For breathing life into outdated industries, Material is more than "good enough".

For lack of better (less charged) phrasing, it's revolutionary.