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Re:YouTube “Let's Play”s are preserving video game history by philwelch on Tuesday May 14, 2019 @10:03PM (#19915767)
> I actually think YouTube (as a hosting/sharing platform) is a net-negative for the internet because there are already millions of videos that were embedded in pages that are no longer working because YouTube removed them, the account was deleted, or any number of things. If the internet worked the way it was intended, these videos would have been hosted on the site rather than embedded and would be still working.

If it wasn't for YouTube, most of those videos never would have been embedded in those pages in the first place. If the situation you describe was in any way feasible, people would have done that in the first place instead of using YouTube. You're asking for an imaginary free lunch type of situation.

Re:YouTube “Let's Play”s are preserving video game history by dpkonofa on Wednesday May 15, 2019 @09:43PM (#19925432)
What? That's exactly how the internet worked before YouTube. YouTube became the standard because you could easily upload things for free since the content was no longer the product. YouTube is only free because they can sell the data surrounding the videos to advertisers. Without that, we'd have exactly the situation that I'm describing because that's exactly the situation that we did have before YouTube came around (and that YouTube helped before it became beholden to companies rather than creators).
Re:YouTube “Let's Play”s are preserving video game history by philwelch on Wednesday May 15, 2019 @11:17PM (#19925862)
> What? That's exactly how the internet worked before YouTube.

Yeah--there weren't very many videos because most web hosting services didn't let you consume that much hard drive space.

Re:YouTube “Let's Play”s are preserving video game history by dpkonofa on Thursday May 16, 2019 @07:58PM (#19934714)
I don't think that HD space was the limiting factor. We'd still have gotten to the point of unlimited storage space like we have now.