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Re:YouTube “Let's Play”s are preserving video game history by jandrese on Tuesday May 14, 2019 @02:16PM (#19912213)
They don't even have to be all that powerful. GPU transcoding is fast as heck. You really just need to decide where the line is between the storage tradeoff and needing a bigger GPU farm to handle more frequent transcoding requests. I'm betting you could get away with having just one copy for 90-95% of Youtube's content. There is an ocean of video on Youtube that is accessed less than once a month or even once a year.

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