Personally, I'm looking into doing Qt development next year.
Mobile is special, in that the answer to the question of "would less processor/memory/storage overhead be better?" is probably going to be "yes" for the foreseeable future. It certainly will for the next year.
This gives you a very different tradeoff between developer productivity and code efficiency than you would have on a desktop machine, much less in a server farm.
At some point batteries will be so good, and processors so efficient, and memory so cheap that the overhead of not running natively will go from "it doesn't matter except for some games and stuff" to "it doesn't matter". And compilers and development environments will be able to amp up developer productivity without sacrificing power efficiency. So daleharvey might get the last laugh. Just not next year.
That being said I already spend the majority of my time using mobile optimised web sites / web apps and they havent had a noticeable effect on my battery vs native apps, so while I am making it a "prediction", its really already happened, I just think the trend will continue.
People will use native apps particularly when web apps just cant provide the functionality needed, but web apps will grow into the large majority, slowly improving and eating out the market from the bottom.
its taken the web a very long time to take out flash's market share so it could take a very long time on mobile as well, however the web is progressing rapidly these days so it may not be the long drawn out process we have seen with flash.