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A comment on 3D Game Shaders for Beginners. Parent comment
1) good texturing (including some linework and hatching)
2) diffuse only (more or less)
3) draw edges in black
Which is pretty vanilla techniques, shader wise. The hard part is doing the textures well.
Somebody on reddit did a character model walkthrough back in 2014: https://www.reddit.com/r/gamedev/comments/2bftyc/i_reverse_e...
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1) good texturing (including some linework and hatching)
2) diffuse only (more or less)
3) draw edges in black
Which is pretty vanilla techniques, shader wise. The hard part is doing the textures well.
Somebody on reddit did a character model walkthrough back in 2014: https://www.reddit.com/r/gamedev/comments/2bftyc/i_reverse_e...