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Re:3D Game Shaders for Beginners by FPGAhacker on Monday May 13, 2019 @12:56AM (#19896519)
I write this way to make it easier to see when I’ve missed a comma, and also for editor macros.

I’ll often reformat when I’m done so it fits our code review style.

Also I’m usually working systemverilog so 5-10 parameters are common and 50 or more isn’t rare.

Re:3D Game Shaders for Beginners by abower on Monday May 13, 2019 @08:05PM (#19905390)
If you do a lot of adhoc sql with an editer that supports multiline editing, it allows for pasting in big lists of text and quickly formatting it, trailing commas and ragged edge right data suck to edit in bulk.