Ironically, Java HotSpot handles the use case of Reader and Writer better than Go does, since when it's not able to allocate on the stack it has fast allocation due to the use of a generational GC with bump allocation in the nursery. By virtue of the fact that it's a JIT, HotSpot can also do neat things like see that there's only one implementation of an interface and thereby devirtualize calls to that interface (allowing for escape analysis to kick in better), something Go cannot do in general as it's an AOT compiler.
Oh, the JIT devirtualizes and inlines even if there are many implementations, but only one or two at a particular callsite. This has been generalized in Graal/Truffle so you almost automatically get stuff like this (https://twitter.com/ChrisGSeaton/status/619885182104043520, https://gist.github.com/chrisseaton/4464807d93b972813e49) by doing little more than writing an interpreter.
Would you be up for writing a short post or blog post going into some anecdotal comparisons and sharing some resources?
It's better to dodge a problem, than to have a baked in problem that requires lots of really smart people to make work arounds.
The major difference is that the whole Go language and stdlib is simply written around patterns that avoid allocations almost magically. The simplicity of the Reader and Writer concepts is so elegant, yet powerful and doesn‘t allocate anything but a tiny reused buffer on the stack. There‘s lots and lots of other examples, but if you have to collect ten times less garbage, you‘ll be better off, even if your GC is 2x slower.