Re:Why are 2D vector graphics so much harder than 3D?
by stevesimmons on Friday May 10, 2019 @02:32AM
(#19875541)
> For any arbitrarily complex curve, I think I can give you a 1D parameterization for it.
If you haven't see it already, read this paper by Laurent Boue: "Real numbers, data science and chaos: How to fit any dataset with a single parameter"
But I thought in this case, perhaps this was a big deal. I thought one of the reasons why 2D graphics and 3D graphics are so different is because of ... is it topology? ... For any arbitrarily complex curve, I think I can give you a 1D parameterization for it. At least to some desired accuracy.
What condition is required of a surface so that you can do the same, with a 2D parameterization?