Re:Flutter: a Portable UI Framework for Mobile, Web, Embedde...
by skinnyasianboi on Thursday May 09, 2019 @09:14AM
(#19867948)
The development experience with flutter is great, that's right. But I don't like the end result. It feels very close to a native app but still not 100%. And I think it will always be a step behind.
One benefit of kotlin mpp compared to xmarine is, that kotlin mpp is not limited to iOS/Android. You can have a shared code base between web frontend/Backend/iOS/android and even macos/windows/linux and all native. One language to rule them all.
Re:Flutter: a Portable UI Framework for Mobile, Web, Embedde...
by monyr75 on Friday May 10, 2019 @11:02PM
(#19884260)
Flutter is on its way there, too. Already native on iOS, Android, and Fuchsia, with the web build in technical preview and desktop OSes under development.
Re:Flutter: a Portable UI Framework for Mobile, Web, Embedde...
by SneakerXZ on Thursday May 09, 2019 @01:39PM
(#19870358)
You should check all platforms where you can run C#. It runs everywhere.
Re:Flutter: a Portable UI Framework for Mobile, Web, Embedde...
by skinnyasianboi on Friday May 10, 2019 @10:50PM
(#19884218)
I didn't think that through, you are actually right. With project Blazor I guess also in the browser.
Re:Flutter: a Portable UI Framework for Mobile, Web, Embedde...
by skinnyasianboi on Friday May 10, 2019 @10:58PM
(#19884248)
I use C# almost on a daily base in Unity3D and have a little experience in Xamarine but I have no idea how a android/iOS/desktop/web project would be build up. Would be interesting to compare it with kotlin mpp.
it's basically like xamarin with C# swapped out with kotlin(and that sucks as much as kotlin mp does right now even after 3 years of ms acquisition time).