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Re:World of Goo Update, 10 Years Later by ricardobeat on Thursday May 02, 2019 @04:39AM (#19805893)
No data to back that claim up. From my POV Steam still was seen as a burden in 2008 and wasn’t nearly as popular as today, pirating was still easier. I bought the game on steam around 2011/12.
Re:World of Goo Update, 10 Years Later by Cthulhu_ on Thursday May 02, 2019 @04:46AM (#19805927)
IIRC the data they used was their own, that is, they seeded a pirated version onto the known suspects themselves and through the online functionality (iirc a leaderboard of creating the highest tower) were able to detect it.