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Re:Software Projects and Heroes: Lessons Learned from GitHub... by jeandejean on Sunday April 28, 2019 @03:11PM (#19773050)
I'd say two things, the first is that if you're not paid, you don't have that much incentive to contribute hardly so it's no surprise that most OS projects are maintained by a handful of (great indeed) highly motivated developers. Second is that it's something widely known that developers are not flexible, so if they're in charge of their baby, they won't make so many efforts to encourage outsiders contributions. Whereas in a corp environment, managers and other devs should make sure it doesn't become an obstacle to contributions.

That's not very precise but I think people can relate to what I said.

Re:Software Projects and Heroes: Lessons Learned from GitHub... by falcongod082 on Sunday April 28, 2019 @10:59PM (#19775494)
I can't particularly relate, There are things that I am paid to do and there are things that I want to do...sometimes those two things overlap, sometimes they don't. Money is one way to maybe produce incentive..it's not guaranteed and it's not the only way.

I can say for sure that the quality of the things that I want to do will always have better quality on average than the things that I am paid to do.

I can certainly generalize that humans are not flexible, but I don't think that's limited to programmers.