Re:Sinclair ZX81 1KB Chess vs. Stockfish Chess Engine (2018)...
by rangibaby on Sunday April 21, 2019 @01:16AM
(#19710649)
In 2001 HAL was programmed to lose at chess sometimes. I think that’s the ultimate desirable AI; one that plays like a human that is a little bit smarter than you (or a little bit dumber than you).
Modern games have multiple character builds where the only way to play is to cheese (all characters that must kite have a cheese mechanic. I’m not gonna chase someone until I die. Fuck that. I’ll hide and try to pick em off)
Watching one AI cheese another doesn’t make me happy. It makes me sad for what I thought we’d have now.
Halo 2 I think, they pre-computed the strategic value of every spot on the map and the AI would use the terrain. First and last time I’ve heard someone do something like that.