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Re:Sinclair ZX81 1KB Chess vs. Stockfish Chess Engine (2018)... by hinkley on Sunday April 21, 2019 @12:58AM (#19710606)
When I was in college and playing more single player video games, I hated the fact that essentially my job as a player wasn’t to beat the bad guys by cheesing the AI. That’s why it was always 10 against one, because the game wasn’t fair for the computer.

Modern games have multiple character builds where the only way to play is to cheese (all characters that must kite have a cheese mechanic. I’m not gonna chase someone until I die. Fuck that. I’ll hide and try to pick em off)

Watching one AI cheese another doesn’t make me happy. It makes me sad for what I thought we’d have now.

Halo 2 I think, they pre-computed the strategic value of every spot on the map and the AI would use the terrain. First and last time I’ve heard someone do something like that.

Re:Sinclair ZX81 1KB Chess vs. Stockfish Chess Engine (2018)... by rangibaby on Sunday April 21, 2019 @01:16AM (#19710649)
In 2001 HAL was programmed to lose at chess sometimes. I think that’s the ultimate desirable AI; one that plays like a human that is a little bit smarter than you (or a little bit dumber than you).