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Re:Fastly S-1 by bogomipz on Friday April 19, 2019 @12:49PM (#19700997)
That statement is categorically false. One simple example is online gaming/MMOGs where a latency of 200 ms would be be a miserable experience. The upper bound often targeted for "acceptable interactivity" is somewhere between 100-130ms.
Re:Fastly S-1 by treis on Friday April 19, 2019 @02:12PM (#19701661)
(1) I excluded gaming as something that is legitimately ping dependent

(2) You can achieve 100-130 ms latency with a "like one data center per continent" sort of network. You don't need edge computing on hundreds or thousands of edge sites to achieve that.

Re:Fastly S-1 by cagenut on Friday April 19, 2019 @02:30PM (#19701811)
I'm sorry but what are you talking about? Fastly has about 60 PoPs (physical locations). No one is talking about hundreds of thousands of sites. Even akamai, who made it one of their primary marketing metrics, only ever got into the thousands.
Re:Fastly S-1 by treis on Friday April 19, 2019 @02:43PM (#19701921)
The GP is talking about putting them in cell phone towers.