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Re:Meshroom: Open Source 3D Reconstruction Software (2018) [... by Fission on Wednesday April 17, 2019 @03:22PM (#19685593)
Very cool stuff! Since you're using volumetric integration/fixed voxel size, one trick to get significantly improved visual texturing quality is to low-pass/smooth the mesh right before texturing.
Re:Meshroom: Open Source 3D Reconstruction Software (2018) [... by nobbis on Wednesday April 17, 2019 @03:35PM (#19685723)
Yes, we support Laplacian filtering of the level set prior to meshing in the SDK (plus other mesh smoothing techniques.) There are trade-offs involved.