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Re:Steambirds: How handcrafted levels prevent game design it... by zupatol on Friday December 03, 2010 @10:22PM (#1968367)
I like the opposition of lifelong hobbies to disposable media.

Next time someone asks if games are art, dismiss art as disposable media. But seeing art as a consumer product is sterile. It's healthier to consider it a lifelong hobby. In the end, conclude that the artist is the one who plays the game, not the author.

I wasted so much time playing the first Steambird, it's great, a masterpiece! I really hope the second one won't become my lifetime hobby.

Re:Steambirds: How handcrafted levels prevent game design it... by johnny22 on Saturday December 04, 2010 @12:11AM (#1968557)
s/like/liken/ ?
Re:Steambirds: How handcrafted levels prevent game design it... by zupatol on Saturday December 04, 2010 @02:44AM (#1968812)
I was referring to this sentence:

Deeper, more meaningful systems yield lifelong hobbies, not disposable media

I like how he opposes lifelong hobbies to disposable media. It's completely natural coming from a game designer, but to me it also sounds like he unintentionnaly questions the meaningfulness of art. This inspires me sentences that are not entirely clear, late at night.