Re:Steambirds: How handcrafted levels prevent game design it...
by johnny22 on Saturday December 04, 2010 @12:11AM
(#1968557)
s/like/liken/ ?
Re:Steambirds: How handcrafted levels prevent game design it...
by zupatol on Saturday December 04, 2010 @02:44AM
(#1968812)
I was referring to this sentence:
Deeper, more meaningful systems yield lifelong hobbies, not disposable media
I like how he opposes lifelong hobbies to disposable media. It's completely natural coming from a game designer, but to me it also sounds like he unintentionnaly questions the meaningfulness of art. This inspires me sentences that are not entirely clear, late at night.
Next time someone asks if games are art, dismiss art as disposable media. But seeing art as a consumer product is sterile. It's healthier to consider it a lifelong hobby. In the end, conclude that the artist is the one who plays the game, not the author.
I wasted so much time playing the first Steambird, it's great, a masterpiece! I really hope the second one won't become my lifetime hobby.