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Re:GLFW 3.3 Is Released by genpfault on Tuesday April 16, 2019 @02:02PM (#19675820)
Sadly Mesa's software renderers seem to have topped out at OpenGL 3.3[1] :(

[1]: https://mesamatrix.net/#Version_OpenGL3.3-GLSL3.30

Re:GLFW 3.3 Is Released by glalonde on Tuesday April 16, 2019 @02:10PM (#19675875)
Yeah I'm kinda surprised by this. You would think there would be some industry support for emulating graphics/gpgpu pipelines to make cloud CI cheaper and simpler, but maybe it's just a much harder problem than I imagine -- to the point where mocking opengl or using dedicated hardware makes more sense.
Re:GLFW 3.3 Is Released by bryanphe on Tuesday April 16, 2019 @02:32PM (#19676087)
Ah, that's too bad! I've been hunting for ways to get better integration tests on CI for Revery.

Would like to have image-based verification for certain classes of tests, and we use Azure CI pipelines - seems their VMs don't have hardware support at all for OpenGL (on any platform).

Re:GLFW 3.3 Is Released by genpfault on Tuesday April 16, 2019 @02:42PM (#19676163)
Eh, 3.3 Core is still pretty darn capable. 4.0+ mostly just added tessellation/compute shaders & quality-of-life and/or AZDO[1]-style features.

[1]: https://en.wikipedia.org/wiki/Glossary_of_computer_graphics#...