Re:GLFW 3.3 Is Released
by kbenson on Tuesday April 16, 2019 @11:13AM
(#19674334)
So, it's sort of like GLUT was? (is?) I only messed around with 3D rendering a little back in the very early 2000's, but from what I remember, GLUT made everything much easier.
[ Parent
| on HN ]
Re:GLFW 3.3 Is Released
by skocznymroczny on Tuesday April 16, 2019 @11:20AM
(#19674393)
Yes, it's kind of like GLUT, although it covers fewer functionalities. It focuses only on abstracting the OS specific parts like keyboard/mouse input and window/graphics context creation. GLUT also offered things like rendering fonts, teapots and additional functionalities.
I would say that any time you are using GLUT for new projects, you really should be using GLFW or LibSDL instead.
Re:GLFW 3.3 Is Released
by electricslpnsld on Tuesday April 16, 2019 @11:20AM
(#19674392)
I mainly see GLFW used as a modern, if somewhat more bare bones (no font rendering, no event loop, etc), variant of GLUT.