Re:Godot Engine Awarded $50k by Mozilla Open Source Support ...
by harrypujols on Saturday April 13, 2019 @02:58AM
(#19651482)
I have used both. You can easily prototype games with either, but Gamemaker becomes more difficult as the game scales up. Both use proprietary languages, but you can go around that in Godot with a little know-how. Also, Godot does 3D, its UI is a bit cleaner, it’s free and runs on Linux.
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