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Re:BASIC Computer Games by bopbop on Wednesday April 10, 2019 @05:53AM (#19623188)
To be fair, the 256 byte stack can essentially be used in assembly as 256 registers, which is also one of the features (along with indirect addressing) that make assembly on it awesome.

My relatively poorly researched impression of it is that it's half-way to portable C, with a proto-stack and pointers, essentially.

Re:BASIC Computer Games by jim_lawless on Wednesday April 10, 2019 @08:19AM (#19623865)
You're thinking of zero page ($0000-$00ff), not the stack $0100-$01FF).
Re:BASIC Computer Games by bopbop on Wednesday April 10, 2019 @08:25AM (#19623902)
Yes I am! Thanks!