News for hackers. Stuff that matters.
Re:Hello world: Shining a light onto the culture of computer... by JamesBarney on Wednesday April 10, 2019 @04:28AM (#19622827)
In real life there are still projects that are failing, that are going over time and budget. There are smart guys on those projects with masters in c.s. who are making completely boneheaded calls that will mean they aren't adding any value.

We can talk about how easy software is and it's just glueing a bunch of components together. But whole we do there are millions of devs that are flailing and failing to do that.

Re:Hello world: Shining a light onto the culture of computer... by Cthulhu_ on Wednesday April 10, 2019 @07:17AM (#19623549)
One issue I have seen is that when systems should be easy to make - you know, database, data wrangling, rest API - people tend to make it more challenging for themselves.

Case in point: exactly an application like what I just described, but because that was boring and basically the same application as already existed in terms of architecture, they made it a microservices application that was only supposed to communicate via events published on a central event bus. Which can be a good design pattern I guess, but they lacked an architect, formal specifications of said event bus events, and a too quick conclusion of "this needs to be in its own microservice". Tl;dr, after a year and a half they still had nothing to show for but a well put together powerpoint slide deck, and a lot of half-finished components that should in theory sorta work together.

That is, unchecked developers have a tendency to overcomplicate things for their own enjoyment / challenge. I don't know how to fix that, besides having a strong tech lead who is able to rein people in and ground them.