Re:CityBound – An open source city simulation game in Rust
by jeanmichelx on Sunday April 07, 2019 @01:43PM
(#19598467)
I wish. This figure is reloading the formal tool after a one line change in the RTL.
Placing (not routing!) takes around 24 hours since we need to run in a larger environment than just the block level to get realistic timing reports
The full build to a bit file that can be loaded into hardware is an NP-hard optimization problem, so as your design approaches the limits of either the desired clock speed or the amount of space in the chip, it can become very slow.