Re:What comes after open source
by olau on Tuesday April 02, 2019 @12:53PM
(#19556196)
FSF has always been about the users. And that has always been controversial among developers. I remember talking to my brother about it around 1999.
The basic premise is relatively simple - with no insight in something very complex, you're at the mercy of the creators of that complexity.
Doesn't that sounds nice, as a developer? It's a power struggle, really.
Regarding certification: I think you have this situation backwards. Developers will easily see through and gravitate to the project that's more friendly and open. The very examples you mention - people see through that and the companies end up getting negative PR in developer circles, despite releasing the code.
Those who have a problem in this game is again the users - they don't understand what's going on, but they might have lost a great deal of the power that the open source was supposed to give back to them, it's locked in behind the wall that the code is thrown over.
The basic premise is relatively simple - with no insight in something very complex, you're at the mercy of the creators of that complexity.
Doesn't that sounds nice, as a developer? It's a power struggle, really.
Regarding certification: I think you have this situation backwards. Developers will easily see through and gravitate to the project that's more friendly and open. The very examples you mention - people see through that and the companies end up getting negative PR in developer circles, despite releasing the code.
Those who have a problem in this game is again the users - they don't understand what's going on, but they might have lost a great deal of the power that the open source was supposed to give back to them, it's locked in behind the wall that the code is thrown over.