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Re:I’m only making business card sized games now by michaelt on Tuesday April 02, 2019 @07:34AM (#19552966)
The opinion that "hours of enjoyment" is a poor metric isn't an anti-game opinion; it's just a response to grind-heavy games.

After all, I could double the length of Game X by adding twice as many handmade maps, well written and acted cut scenes, and carefully designed encounters - or I could double the length by adding extra grind.

The former would be something to be celebrated; the latter wouldn't.

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