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Re:Sony to slash smartphone workforce by Pxtl on Saturday March 30, 2019 @04:20PM (#19531589)
Frustrating that they had a mobile game and a mobile phone group but their only attempt to combine them was thoroughly half-assed. You can't tell me a real all-in attempt at an Xperia PlayStation wouldn't have been successful. And now they're basically giving up on both those fronts.
Re:Sony to slash smartphone workforce by cobookman on Saturday March 30, 2019 @04:23PM (#19531607)
Look at the razor phone sales....i'm not sure it'd actually of been a best seller.

I think the issue is what makes a good gaming platform doesn't make a great phone. Look at the nintendo switch, it'd make for a poor phone...yet its a great gaming device.

Re:Sony to slash smartphone workforce by jimmaswell on Saturday March 30, 2019 @04:48PM (#19531749)
But the 3DS form factor would've made a great phone I think. Make the top screen capacitive and keep the bottom pressure-based.
Re:Sony to slash smartphone workforce by mj_olnir on Saturday March 30, 2019 @05:31PM (#19532002)
Interesting, though most people want a phone that can be held in portrait mode with a single hand. Hence the xperia play's slider design and popsockets for larger phones.
Re:Sony to slash smartphone workforce by phendrenad2 on Saturday March 30, 2019 @05:05PM (#19531844)
Does the razer phone play Playstation games though? Don't underestimate the power of exclusives.
Re:Sony to slash smartphone workforce by IshKebab on Sunday March 31, 2019 @06:35AM (#19534829)
But most people use the switch as a console, not as a Gameboy-type thing.

All they would have had to do it provide a decent selection of games, and include two low-cost Bluetooth controllers and an HDMI dock with every phone.

Re:Sony to slash smartphone workforce by Pxtl on Saturday March 30, 2019 @09:00PM (#19533006)
Gaming devices have buttons and directional pads.
Re:Sony to slash smartphone workforce by VectorLock on Sunday March 31, 2019 @05:26AM (#19534649)
Sony seems to have a lot of divisions that don't really synergize at all. If they had collaborated on a PS Vita Phone they could have had something.
Re:Sony to slash smartphone workforce by seanalltogether on Saturday March 30, 2019 @04:56PM (#19531785)
I agree, Sony had a great position for selling mobile game content to the demographics that would also be paying for a cellphone. I absolutely would have bought a playstation phone if it had snap on controllers back in the late 2000s early 2010s. Nintendo would probably never step outside gameboy waters. I guess sony simply refused to cannibalize their own products to make it all work.
Re:Sony to slash smartphone workforce by jsemrau on Saturday March 30, 2019 @06:20PM (#19532301)
I recently installed PS4RemotePlay on my iPad. This could have been an amazing product but it wasn't.

1. Why would I play games that were designed with a controller in mind of an iPad ? The controller scheme transition is not good.

2. Why would I want to use remote PS4 video or audio options were better quality offerings are available through the iPad directly.

Sony makes amazing hardware, but they never got their head around making great software.