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Re:Lucet: Native WebAssembly Compiler and Runtime by vortico on Thursday March 28, 2019 @05:58PM (#19517035)
Native WebAssembly sure is an exciting topic. But I can't think of a single concrete use case that someone could use---besides having another standard for secure bytecode to choose from. Help?
Re:Lucet: Native WebAssembly Compiler and Runtime by steveklabnik on Thursday March 28, 2019 @06:17PM (#19517180)
As the blog post mentions,

> Lucet is designed to take WebAssembly beyond the browser, and build a platform for faster, safer execution on Fastly’s edge cloud.

> Lucet is the engine behind Terrarium, our experimental platform for edge computation using WebAssembly. Soon, we will make it available on Fastly’s edge cloud as well.

You can see the Terrarium announcement here: https://www.fastly.com/blog/edge-programming-rust-web-assemb...

So that's at one concrete use case for you! I'm sure we'll be seeing more pop up in the future, there's so much going on here.

Re:Lucet: Native WebAssembly Compiler and Runtime by themacguffinman on Thursday March 28, 2019 @06:16PM (#19517169)
It could take off for the same reason node.js took off: it's easy and simple to leverage your existing frontend codebase for backend use. Running the same webassembly directly in your backend environment may be easier than compiling to a different target and debugging the quirky differences.
Re:Lucet: Native WebAssembly Compiler and Runtime by pier25 on Friday March 29, 2019 @11:19AM (#19522418)
For example integrating third party crossplatform code (plugins, mods, behaviors, etc) into native projects (game engines, databases, etc).