Re:If Dwarf Fortress sells millions on Steam, its creators w...
by Smithalicious on Wednesday March 27, 2019 @05:38AM
(#19499273)
DF is a "create your own fun" kind of game. If you try to play in an "optimal" way by exploiting the ridiculous trade values of some items and giving your fortress just one entrance with a drawbridge you won't have as much fun indeed. The solution is to simply not do that and set your own rules and goals.
I'd even say that trade and combat being exploitable is a feature, not a bug, since sometimes I simply don't want to bother with those aspects of the game.
Re:If Dwarf Fortress sells millions on Steam, its creators w...
by lawlessone on Wednesday March 27, 2019 @07:04AM
(#19499681)
>DF is a "create your own fun" kind of game.
That's exactly why i stopped playing Elite Dangerous, devs making empty universes and all the fan boys saying to make your own fun.
Re:If Dwarf Fortress sells millions on Steam, its creators w...
by Pimpus on Wednesday March 27, 2019 @10:19AM
(#19501000)
I understand that it's a sandbox game, but the list of self imposed restrictions you have to follow to have fun is quite long indeed. Don't wall yourself in, don't use the OP traps, don't farm indoors, don't make bone/stone crafts (really high trade value despite bones and stones being waste goods), don't build using multiple floors (stairs have no movement cost last i checked), etc, etc, etc...
The devs really don't care about making a fun game. I guess their principles don't align with mine, but I won't reward them for leaving bugs unfixed for a decade plus.
Re:If Dwarf Fortress sells millions on Steam, its creators w...
by Illniyar on Wednesday March 27, 2019 @06:48AM
(#19499609)
I don't think "nowhere near as complex as it seems" is anywhere close to describing what many consider the most complex game ever built, including many industry veterans. Every material has dozens of variables (such as density), every creature's limb acts differently, there are thousands of materials and object types and most are researched thoroughly.
It is the most complex simulation game ever created (though not the most accurate). The fact that it's not very hard to play as you'd imagine, does not mean it is not complex.
Re:If Dwarf Fortress sells millions on Steam, its creators w...
by Pimpus on Wednesday March 27, 2019 @10:12AM
(#19500931)
If you look at the attributes of some creatures, weapons etc on the df wiki they are highly unrealistic and counter-intuitive. Moreover, the apparent complexity does not translate into fun gameplay, and actually hurts it in the form of high FPS. And the game play is still simple, almost mundane behind the hardcore veneer of inaccessibility.
The problem is that the brothers do not play their own game, and it clearly shows.