But the blame goes back to the cable companies there.
Regardless, what bothers me and many others is streaming games becoming the industry standard due to the DRM benefits and taking away ownership from gamers. That would be really shitty.
I am suggesting this will be significantly more optimized, not how fast you can communicate over long distances.
Even with free space speeds and tunnels through the earth you only get like one order of magnitude.
I don’t know if these numbers are true, but poster was not claiming faster than light.
1) speed of light in fibre is 2/3c - unlikely to change soon 2) fibre is laid in the ground on a circuitous route - rarely changes but does happen 3) queueing delay - that's often the main culprit, changeable, but hard (see the buffer bloat debate)
- Slow Internet speeds. This has changed.
- Cable bills not increasing. If cable was cheap no one would care about Netflix. But when it gets around $200/month most people start questioning why they need cable TV. I did and changed my plan to Internet only, and have not regretted it. Cable TV is garbage and it's cheaper to pay $10/month for HBO GO or STARZ rather than have to have a $75, $80, $100 specific cable package and then pay $10 to get it on your cable box. OTA TV has improved and is a lot better than it used to be, at least where I live.
- Netflix and other services not being available on practically anything with a screen and CPU. I think most people who watch Netflix on a computer are broke college students with no other choice or doing so at work, but most are using their smart TV, Roku, game console, or other similar devices.