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Re:Implementing a NES Emulator in Rust by simias on Wednesday March 20, 2019 @10:26AM (#19442524)
The SDL2 dependency? I don't understand what you mean by that.

Or are you saying that a dependency that I use happens to use unsafe code? In which case it's true but then by that definition it's effectively almost impossible to write 100% safe rust since the stdlib itself contains a non-negligible amount of unsafe code.

Re:Implementing a NES Emulator in Rust by steveklabnik on Wednesday March 20, 2019 @10:51AM (#19442776)
It’s always impossible, as you have to call into the OS at some point to do anything of use.