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Re:Google unveils Stadia cloud gaming service by Jwarder on Tuesday March 19, 2019 @03:24PM (#19434646)
> Pay-per-hour would lead to shorter, more thoughtful games, rather than long grindy ones.

I'm not sure about that. Currently tons of people pay monthly for grindy MMO games. Expanding that sort of revenue scheme to single player games would encourage devs to create more Skinner boxes to keep players "engaged" over the long run.

Re:Google unveils Stadia cloud gaming service by Wowfunhappy on Tuesday March 19, 2019 @07:58PM (#19437469)
MMO's are pay-monthly for unlimited hours, not pay-per-hour, that's a big difference. The marginal cost of an additional hour of play is zero.

Players aren't going to spend hours grinding if they know they're paying extra money for each of those hours.

Re:Google unveils Stadia cloud gaming service by Jwarder on Wednesday March 20, 2019 @08:42AM (#19441450)
I don't think it's that much of a difference to pay monthly to grind for a month.