Re:Google unveils Stadia cloud gaming service
by Wowfunhappy on Tuesday March 19, 2019 @07:58PM
(#19437469)
MMO's are pay-monthly for unlimited hours, not pay-per-hour, that's a big difference. The marginal cost of an additional hour of play is zero.
Players aren't going to spend hours grinding if they know they're paying extra money for each of those hours.
I'm not sure about that. Currently tons of people pay monthly for grindy MMO games. Expanding that sort of revenue scheme to single player games would encourage devs to create more Skinner boxes to keep players "engaged" over the long run.