Re:Google unveils Stadia cloud gaming service
by jdhn on Tuesday March 19, 2019 @02:50PM
(#19434219)
For some people, the grind is the main attraction, especially if it's well balanced. Look at Path of Exile, that's one hell of a grindy game and people absolutely adore it.
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Re:Google unveils Stadia cloud gaming service
by fhood on Tuesday March 19, 2019 @04:00PM
(#19435099)
Is the grind an integral part of the gameplay, flow and pacing of the game? Fine.
Is the grind a way to slow progression in order to make micro-payments more desirable? Fuck. That.
Re:Google unveils Stadia cloud gaming service
by ajacksified on Tuesday March 19, 2019 @06:05PM
(#19436544)
Or worse, a hybrid like Assassin's Creed Odyssey: a $60+ game that gets super grindy, but reminds you that you can opt into micro-payments to get a little experience or coin boost...
I really enjoyed it for the first 20 hours or so.
Re:Google unveils Stadia cloud gaming service
by bitL on Tuesday March 19, 2019 @10:33PM
(#19438367)
Morrowind was way more grindy than Odyssey (make 50 steps, a monster attacks you, repeat until the end of game). Odyssey just made all enemies within +/-2 levels of your own character, contrary to Origins, where levels were preset for each area.
Re:Google unveils Stadia cloud gaming service
by Noumenon72 on Thursday March 21, 2019 @12:25AM
(#19449283)
I downloaded two mods pretty much instantly for Morrowind: no cliff racers and being able to run without losing stamina. Saves uncountable hours.