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Re:Dwarf Fortress is coming to Steam with graphics by specialist on Wednesday March 13, 2019 @10:46PM (#19386121)
"I break things into atomic commits"

This is something that I struggle with. And it sets me apart from the apparent majority of (younger) programmers.

At best, once I've baked something enough that I'm satisfied, I can go back and break up the work. But then what's the point?

From my perspective, the agile/scrum mindset (velocity!) leads to spamming the code base with poorly reasoned trivial changes, frequently just kicking the can down the road, happily accumulating technical debt like an accretion disk.

Alas. I think the youngsters are more correct. Code bases are now so short lived that anything more than the bare minimum is just wasted effort.

I miss the days of product development and burning CD-ROM gold masters and people at least tried to hammer nails straight.

I know, I know, get off my lawn and all that.

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